About K-Math Grade 2 Book

K-Math Grade 2
Educational Globalization for Korean Students!
This E-Book is perfect for students familiar with Korean Math and for those who just need extra math practice.

Contents
1. Three Digit Numbers (세 자리 수)            
2. Plane Shapes (여러 가지 도형)               
3. Addition and Subtraction (덧셈과 뺄셈)   
4. Measurement 1 (길이재기)                      
5. Classify (분류하기)                                  
6. Multiplication (곱셈)                                 
7. Four Digit Numbers (네 자리 수)              
8. Multiplication Facts (곱셈구구)                
9. Measurement 2 (길이재기)                      
10. Time (시각과 시간)                                    
11. Table and Graph (표와 그래프)                 
12. Pattern (규칙찾기)                                     

Explanation for Math Concepts Section
Our e-book is designed to make learning math fun and engaging, with a focus on key concepts and teaching goals. It will be the perfect math resource for your grade 2 homeschooler.


Learning Goal → Teaching Point → Successful Homeschooling
Mathematical terms included in each chapter improve student ability to demonstrate reasoning with proper mathematical concepts and symbolic representation. The above picture is a part that explains the multiplication facts chapter in English. If you look at the bundle of leaves, there are 5 bundles of 6 each, so in Korean math it would be written as 6 x 5, but in English math it would be written as 5 x 6 (5 groups of 6). This is an opportunity to naturally learn that it is the same when exchanging factors in multiplication.

Interactive Practice and Test Section
In the form of an e-book, we can use a program to provide all the practice problems in different forms. This E-book uses a program specifically designed to help students understand the math concepts they will learn in each unit, making it different from any other app. In addition, all the practice problems and test problems included in this e-book are designed to be easily used by young students. Computer buttons allow them to easily select answers, and tablets and smartphones allow them to select answers by touch.

<Example for multiplication with 4 practice>

<Example for number pattern practice>